Hi,
I want to integrate openGL code inside OSG except for using osg::Drawable
callback method.I have tried to use get GraphiContex and then call openGL
code.but it not work at all.below is my code .
glPushAttrib(GL_ALL_ATTRIB_BITS);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glMatrixMode(GL_TEXTURE);
glPushMatrix();
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
//drawing in your own openGL code
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_TEXTURE);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
glPopAttrib();
Thank you!
Cheers,
JacaYang
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http://forum.openscenegraph.org/viewtopic.php?p=58399#58399
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