Hi Jaime,

yes, I have such an example. If you have the bump mapping GLSL code ready
you can mix it with the shadow map shaders and set it to your shadow
mapping technique - there are methods
like 
setShadowVertexShader/setShadowFragmentShader/setMainVertexShader/setMainFragmentShader

Nick


On Fri, Apr 11, 2014 at 10:50 AM, Jaime <[email protected]> wrote:

> Hi,
>
> Does anybody have any example where I could find any solution to combine
> shadow maps and other shaders, specially bump mapping??
>
> Thanks!
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=58876#58876
>
>
>
>
>
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-- 
trajce nikolov nick
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