Hi Nicolas, OSG has really good support for windowing, but It should be pretty straightforward looking at the osgviewer(GLUT|FLTK|...) examples from the source code:
For instance: http://trac.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/examples/osgviewerGLUT/osgviewerGLUT.cpp Regards, Rafa. 2014-04-14 21:37 GMT+02:00 Nicolas Jäger <[email protected]>: > bump > > > Hi, > > is it possible to bind a GLFW3 window and OSG ? I didn't see anything > > like "osgviewerGLFW"... > > > > ...I'm not using SFML2 but there is an example > > [ http://en.sfml-dev.org/forums/index.php?topic=6651.0 ] > > where they are using "osgUtil::SceneView" to bind SFML2 and OSG, but > > "SceneView" should not be used anymore right ? > > > > Regards, > > Nicolas Jäger > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Rafael Gaitán Linares CTO at Mirage Technologies S.L - http://www.mirage-tech.com
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

