On 10 April 2014 10:33, Junjie Xue <[email protected]> wrote: > I still can not work around this issue. Is there anyone who can help?
3.2.x introduced a new way of managing events to better handle complex viewer setups such as ones with distortion correction, it could be the osgWidget does play well with this. I'm not the author of osgWidget so am in similar boat with yourself of having to look at the code to understand what might be going amiss. As a general point osgWidget will never work properly with a stereo setup and it's assumes a fix position that overlays the 3D objects in the scene. In stereo this will mean the widgets will always appear on the image plane and will occlude 3D objects that are supposed to infront of the image plane, this will break the stereo effect in unpleasant ways and likely make your users feel uncomfortable when they attempt to use it. When doing stereo UI's you really need to have to placed into 3D scene and rendered along with everything else, osgWidget I'm afraid isn't presently up to this task. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

