Hi Robert,

let me do the changes then and I will send them to You so You decide. And
thanks!

Nick


On Thu, Apr 17, 2014 at 10:44 AM, Robert Osfield
<robert.osfi...@gmail.com>wrote:

> Hi Nick,
>
> There isn't any way of me judging changes I haven't seen. In general
> if there is part of the OSG that isn't able to do what a users need it
> to do but a small change that is consistent with the overall design
> can achieve this then I'll be open to considering it to be merged.
> However, I have to see the code to know.   It could also be that what
> you are trying to do can be done without any mods.
>
> Robert.
>
> On 14 April 2014 19:58, Trajce Nikolov NICK
> <trajce.nikolov.n...@gmail.com> wrote:
> > Hi Robert,
> >
> > I am not sure if you are familiar with this code ( I bet You are ;-) ). I
> > have a case where I want to mix shaders with the one that are provided to
> > this class and I need access through the interface to the osg::Program
> which
> > holds these shaders and it is instantiated locally in the scope of some
> > method - StandardShadowMap.cpp Line: 544. I would welcome something like
> > getProgram() and expose this object to the interface. Are you friendly to
> > such a change - it won't brake anything. Please let me know
> >
> > Nick
> >
> > --
> > trajce nikolov nick
> >
> > _______________________________________________
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
trajce nikolov nick
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to