Hi Robert, let me do the changes then and I will send them to You so You decide. And thanks!
Nick On Thu, Apr 17, 2014 at 10:44 AM, Robert Osfield <robert.osfi...@gmail.com>wrote: > Hi Nick, > > There isn't any way of me judging changes I haven't seen. In general > if there is part of the OSG that isn't able to do what a users need it > to do but a small change that is consistent with the overall design > can achieve this then I'll be open to considering it to be merged. > However, I have to see the code to know. It could also be that what > you are trying to do can be done without any mods. > > Robert. > > On 14 April 2014 19:58, Trajce Nikolov NICK > <trajce.nikolov.n...@gmail.com> wrote: > > Hi Robert, > > > > I am not sure if you are familiar with this code ( I bet You are ;-) ). I > > have a case where I want to mix shaders with the one that are provided to > > this class and I need access through the interface to the osg::Program > which > > holds these shaders and it is instantiated locally in the scope of some > > method - StandardShadowMap.cpp Line: 544. I would welcome something like > > getProgram() and expose this object to the interface. Are you friendly to > > such a change - it won't brake anything. Please let me know > > > > Nick > > > > -- > > trajce nikolov nick > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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