Greetings All! I just went through the same thing! It would be good to make note of it some ware in a readme about it! I had to search though the forum to figure it out and I'm not sure I like the fix, but I can't find any better idea to work around it, but it works.
The only other advice I have is to make sure you preinstall G-Dal and test it before you compile Open Scene Graph and VPB to them. I used G-Dal 1.10.1 that has installs and prebuilt lib’s and include that worked well for me. I used Visual Studio 2010 Professional with Service Pack 1 added. The only other suggestion I have is to add a command line shell that you can use to run VPB properly. I hacked mine using the shell that I found on the G-Dal core install and modified it so it can see all the g-dal stuff. I learned by antialiasing Q-GIS that the best way to do OSG anything in Windows is to have all the lib and executables in a single directory and use it from there. I moved all the binary’s to a single directory starting with the OSG binary stuff I compiled plus the plug-ins and adding the VPB stuff on top of that! I make sure that I added that to my path environmental variable. I open up the vpb command line shell, cd to the directory that I what to build my stuff and let her rip! No complaints yet!! ------------------------ David Glenn --------------- D Glenn 3D Computer Graphics Entertainment. www.dglenn.com ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59045#59045 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org