Have been meaning to respond to you about this for a while now Sergey but we've 
been so busy.  

Managed to get the window click through-able in another way.  We set the window 
to a layered window and using this line:


Code:

SetLayeredWindowAttributes(_hwnd, RGB(0, 0, 0), 0, LWA_COLORKEY);




We were able to ignore clicks on the window itself and now we have a 
transparent window that is click through and working very nice aside from some 
very low FPS at the moment.  But I just made a separate post about that :)

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61351#61351





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