Have been meaning to respond to you about this for a while now Sergey but we've been so busy.
Managed to get the window click through-able in another way. We set the window to a layered window and using this line: Code: SetLayeredWindowAttributes(_hwnd, RGB(0, 0, 0), 0, LWA_COLORKEY); We were able to ignore clicks on the window itself and now we have a transparent window that is click through and working very nice aside from some very low FPS at the moment. But I just made a separate post about that :) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61351#61351 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

