New try, the previous was too big (included an image...)

Hi all.

A general question about rendering...

Does anyone has code? to share for a solid CAD style rendering with
OpenSceneGraph?
I am deliberately vague because it is a broad concept.

A technical rendering style, order independent? transparency.
Hidden lines wire frame etc...

I am looking for inspiration for implementing this kind of rendering.
We do most of our rendering using Shaders today. We have a "megashader" at
the end which does all lighting, shadowing, texturing etc.

Below is a shot from GrabCAD which sort of illustrates what I am looking
for.

http://pbrd.co/1zfevxL

Position of light sources, type of lightsources # lightsources etc.
Any hints?


Tankful for any input.

Cheers,
Anders


-- 
__________________________________________
Anders Backman, HPC2N
90187 UmeƄ University, Sweden
[email protected] http://www.hpc2n.umu.se
Cell: +46-70-392 64 67
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