New try, the previous was too big (included an image...) Hi all.
A general question about rendering... Does anyone has code? to share for a solid CAD style rendering with OpenSceneGraph? I am deliberately vague because it is a broad concept. A technical rendering style, order independent? transparency. Hidden lines wire frame etc... I am looking for inspiration for implementing this kind of rendering. We do most of our rendering using Shaders today. We have a "megashader" at the end which does all lighting, shadowing, texturing etc. Below is a shot from GrabCAD which sort of illustrates what I am looking for. http://pbrd.co/1zfevxL Position of light sources, type of lightsources # lightsources etc. Any hints? Tankful for any input. Cheers, Anders -- __________________________________________ Anders Backman, HPC2N 90187 UmeƄ University, Sweden [email protected] http://www.hpc2n.umu.se Cell: +46-70-392 64 67
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