I would agree with those conclusion. Core feature set is there and works, but not with amazing performance.
On Thu, Apr 2, 2015 at 11:20 AM, Robert Osfield <[email protected]> wrote: > On 2 April 2015 at 17:25, Mattias Helsing <[email protected]> wrote: > >> Thanks a lot guys, really appreciate your response :) >> It could be worth a try I reckon, but without high expectations. > > > A bit late for me to share my own experiences, but here goes. A few years > back I did some testing of a Intel motherboard's onboard graphics under > Linux and it work well out of the box. Performance wasn't great, but was > adequate for simple graphics needs. One thing I did miss was support for > 3D texturing. If you need 3D texturing it would be worth checking to see > if this feature is now supported. > > Robert. > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Code Forensics • Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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