try setting OSG_GL_ERROR_CHECKING to "ON" or "ONCE_PER_ATTRIBUTE"

if you run a debug build of OSG and osgEarth you should get a pretty good
idea about where the error occurs in the rendering process.

Christian


2015-04-20 9:26 GMT+02:00 Robert Osfield <[email protected]>:

> Hi Nitin,
>
> What drivers/hardware are you using?
>
> Robert.
>
> On 20 April 2015 at 06:55, Nitin Mishra <[email protected]> wrote:
> > Hi,
> >
> > I am using OSG v3.3.6543 with OSGEarth , i have build OSG & OSGEarth from
> > source using Visua studio 2013 c++ compiler, thing is working fine but
> > during end of OSGEarth_viewer/osgviewer it is showing following  warning-
> >
> > "Warning: detected openGL error, invalid enumerant, after
> RenderBin::draw()"
> >
> > if somebody know the reason & way to remove this warning, then plzzz
> help me
> >
> > Thanks & Regards
> > Nitin Mishra
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> _______________________________________________
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