try setting OSG_GL_ERROR_CHECKING to "ON" or "ONCE_PER_ATTRIBUTE"
if you run a debug build of OSG and osgEarth you should get a pretty good idea about where the error occurs in the rendering process. Christian 2015-04-20 9:26 GMT+02:00 Robert Osfield <[email protected]>: > Hi Nitin, > > What drivers/hardware are you using? > > Robert. > > On 20 April 2015 at 06:55, Nitin Mishra <[email protected]> wrote: > > Hi, > > > > I am using OSG v3.3.6543 with OSGEarth , i have build OSG & OSGEarth from > > source using Visua studio 2013 c++ compiler, thing is working fine but > > during end of OSGEarth_viewer/osgviewer it is showing following warning- > > > > "Warning: detected openGL error, invalid enumerant, after > RenderBin::draw()" > > > > if somebody know the reason & way to remove this warning, then plzzz > help me > > > > Thanks & Regards > > Nitin Mishra > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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