Hi Robert, I'm no cmake expert, but I think you can do something like that with check_symbol_exists or check_type_size. Is there any reason the typedef needs the same name? Can you just create a unique OSGint64 and OSGuint64 instead? That might be the simplest solution if opengl headers are too inconsistent.
I'm using current OSG from svn on Fedora 19 and getting libgles2ext.h from mesa-libGLES-devel-9.2.4-1.20131128.fc19.x86_64. -- Terry Welsh http://www.reallyslick.com _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

