On 28 July 2015 at 07:39, Maxim Kuzmin <[email protected]> wrote:

> So, is there any way to check intersections in Oculus Rift mode?
>

There will be various ways of doing it, how to go about it depends entirely
on what type of input device you intending to use to control the picking
and how you are representing this input device in your world.  You haven't
said anything about this so I have no clue what direction to recommend.
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