hi Jim, When get your answer,i tried the following steps: 1.make a dir named "build" now the dir struct is below: maindir[E:\vdpm-master20150728] subdir[E:\vdpm-master20150728\archive] subdir[E:\vdpm-master20150728\config] subdir[E:\vdpm-master20150728\data] subdir[E:\vdpm-master20150728\project] subdir[E:\vdpm-master20150728\share] subdir[E:\vdpm-master20150728\build] the "build" dir is just made. Where is the source code: --> [E:/vdpm-master20150728/] Where to build the binaries: --> [E:/vdpm-master20150728/build] ------------------------------------------------------------------ then cmake error dialog: Error Error in configuration process,... ------------------------------------------------------------------ CMake Error: The source directory "E:/vdpm-master20150728" does not appear to contain CMakeLists.txt. Specify --help for usage, or press the help button on the CMake GUI. ------------------------------------------------------------------- infact i tried other "build" dir made in different dir,but none of the methods generate the correct .sln project. ------------------------------------------------------------------- and i also downloaded your compiled [MT].exe demo files and data from your bolog and run them display is correct,but always generate opengl errors in dos window,then i check your code find this is caused by the opengl state change conflict with the osg,because vdpm drawable use it's own direct opengl draw method,if i can build the source code to .exe,can help you to fix this bug. cheers zhuwan 08,03,2015 > -----原始邮件----- > 发件人: "Jim Tan" <kctan...@hotmail.com> > 发送时间: 2015-8-3 12:51:49 > 收件人: osg-users@lists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph > > Sorry, github not show this line: > > Where to build the binaries: --> [Root directory of this > project]/build/[program name] > > I've fixed it as follow: > > How to build: > > Install Visual Studio > Install CMake > mkdir /build > In CMake GUI: > Where is the source code: --> [Root directory of this project] > Where to build the binaries: --> [Root directory of this > project]/build/[program name] > Press [Configure] & [Generate], the solution files will be generated at [Root > directory of this project]/build/[program name] > > Jim > > > webmaster wrote: > > Hi Jim, > > Tested the vdpm's github version following your compile steps: > > "How to build: > > > > > > 1.Install Visual Studio 2010 or 2008 (this two versions is all tested) > > 2.Install CMake 2.810.1 or 3.2 (this two versions is all tested) > > 3.mkdir /build > > 4.In CMake GUI: Where is the source code: --> Where to build the binaries: > > --> /build/ > > Press [Configure] & [Generate], the solution files will be generated at > > /build/ " > > --------------------------------------------------------------------------------------- > > The cmake setting: > > Where is the source code:E:/vdpm-master20150728/vdpm-master/share > > Where to build the binaries:E:/vdpm-master20150728/vdpm-master/build > > the all main files is in this dir:E:/vdpm-master20150728/vdpm-master > > --------------------------------------------------------------------------------------- > > and get the following cmake warning: > > > > > > CMake Warning (dev) in CMakeLists.txt: > > No cmake_minimum_required command is present. A line of code such as > > > > > > cmake_minimum_required(VERSION 2.8) > > > > > > should be added at the top of the file. The version specified may be lower > > if you wish to support older CMake versions for this project. For more > > information run "cmake --help-policy CMP0000". > > This warning is for project developers. Use -Wno-dev to suppress it. > > > > > > ---------------------------------------------------------------------------------------- > > then edit the file E:/vdpm-master20150728/vdpm-master/share/CMakeLists.txt > > add the line > > cmake_minimum_required(VERSION 2.8) > > the warning disappeared. > > but the generated .sln project contained none vdpm related projects. > > > > > > ---------------------------------------------------------------------------------------- > > what's wrong with the operation??? > > > > > > cheers > > zhuwan > > 08,03,2015 > > > > > > -----原始邮件----- > > > > > > > 发件人: "Jim Tan" <> > > > > 发送时间: 2015-7-28 12:34:08 > > > > 收件人: > > > > 抄送: > > > > 主题: Re: [ANN] View-dependent progressive meshes on OpenSceneGraph > > > > > > > > I've built and tested on windows platform only. Suppose it should be > > > > supported on other platform which OSG supported. > > > > > > > > > > > > kornerr wrote: > > > > > > > > > Good to see it open source. Is it Windows only? > > > > > > > > > > > > > > > 2015-07-28 5:11 GMT+07:00 webmaster < ()>: > > > > > > > > > > ------------------ > > > > > Post generated by Mail2Forum > > > > > > > > > > > > > > > > > ------------------ > > > > Read this topic online here: > > > > http://forum.openscenegraph.org/viewtopic.php?p=64500#64500 > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > osg-users mailing list > > > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > > > > > > ------------------ > > Post generated by Mail2Forum > > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64565#64565 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org