Hi All, A big day for the OSG starts today. First up the OpenSceneGraph-3.2.3 maintenance release. It's just a small bump from 3.2.2, this time includes revised volumer shaders to workaround an NVidia driver bug and a fix to an error in the zip plugins handling of memory buffers.
Source code: - Zip file containing source code : OpenSceneGraph-3.2.3.zip <http://trac.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.2.3.zip> md5sum 02ffdad7744c747d8fad0d7babb58427 - - Subversion tag for 3.2.3: svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.2. <http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.2.3>3 OpenSceneGraph Next up for this afternoon, 3.4.0 and BOF presentation. Robert. -- ChangeLog since 3.2.2: 015-08-12 07:38 robert * CMakeLists.txt: Updated version number for 3.2.3 release 2015-08-12 07:37 robert * AUTHORS.txt, ChangeLog, README.txt: Updated AUTHORS, ChangeLog and README for 3.2.3 release 2015-08-12 06:50 robert * applications/osgversion/Contributors.cpp: Merged Contributors list from svn/trunk. 2015-08-08 08:49 robert * src/osgPlugins/zip/ZipArchive.cpp: From Glenn Waldron, fix error in ZIP plugin handling of memory buffer 2015-08-06 10:09 robert * src/osgVolume/Shaders/volume_frag.cpp, src/osgVolume/Shaders/volume_iso_frag.cpp, src/osgVolume/Shaders/volume_lit_frag.cpp, src/osgVolume/Shaders/volume_lit_tf_frag.cpp, src/osgVolume/Shaders/volume_mip_frag.cpp, src/osgVolume/Shaders/volume_tf_frag.cpp, src/osgVolume/Shaders/volume_tf_iso_frag.cpp, src/osgVolume/Shaders/volume_tf_mip_frag.cpp: Updated RayTracedTechnique shaders from svn/trunk.
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