Hi, I found a solution :
Code: const uchar *qImageBuffer = (const uchar*)myOsgImage->data(); QImage img(qImageBuffer, myOsgImage->s(), myOsgImage->t(), myOsgImage->getRowSizeInBytes(), QImage::Format_RGB888); QPixmap pixmapObject; pixmapObject.fromImage(img); labelSelectedImage->setPixmap(QPixmap::fromImage(img)); // labelSelectedImage is a qt widget It works, but i continue to get some problem with textures which contain alpha channel. Thank you! Cheers, Andrea ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65361#65361 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org