Hi,
I found a solution :
Code:
const uchar *qImageBuffer = (const uchar*)myOsgImage->data();
QImage img(qImageBuffer, myOsgImage->s(), myOsgImage->t(),
myOsgImage->getRowSizeInBytes(),
QImage::Format_RGB888);
QPixmap pixmapObject;
pixmapObject.fromImage(img);
labelSelectedImage->setPixmap(QPixmap::fromImage(img)); // labelSelectedImage
is a qt widget
It works, but i continue to get some problem with textures which contain alpha
channel.
Thank you!
Cheers,
Andrea
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65361#65361
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