Apologies for not proofreading my initial post as much. "a interesting" should have been "interested".
Well, there is some source code in the Khronos github repository, but it's mostly a Collada 2 glTF converter as well as some JavaScript code for loading such content into WebGL I suppose. So it seems the implementation of a reader plug-in would have to be mostly from scratch. A writer plug-in might be slightly easier to come up with, based on parts of the Collada 2 glTF converter. Christian 2015-10-20 23:59 GMT+02:00 Jan Ciger <jan.ci...@gmail.com>: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On 20/10/15 20:56, Chris Hanson wrote: > > I could probably crank out a glTF loader in short work if anybody > > was interested. I haven't had any clients come forth demanding one > > yet, but it may happen. We'll see. Can't be any more complicated > > than COLLADA! ;) > > Well, considering it is a part binary format, I wouldn't underestimate > it :) It could be easily a similarly complex mess, only in a different > way. > > J. > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v2 > > iD8DBQFWJrk2n11XseNj94gRArJLAJ9F85H5NayajscCXBdkzGg//A1cwgCg268J > CsXoNZLQwWo7rfJ7vxw6WcI= > =ucym > -----END PGP SIGNATURE----- > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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