Hi, This turned out to be an issue with the FBX exporter in Blender. The issue only occurred when I was exporting my model as the "FBX 7.4 binary" option. When I switched to the "FBX 6.1 ascii" option, then the model exported with the correct scale and coordinate frame. Evidently, the osg fbx plugin is intended to be used with the older ascii file format.
Thank you! Cheers, Michael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65464#65464 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

