Hi,

osgViewer is what dispatches updates to the scene graph, fires off cull and 
rendering, manages the camera, and abstracts the platform-specific graphics 
context creation routines, among other things. You could bypass osgViewer if 
you implemented these tasks yourself, but I imagine it would be quite tedious. 
I would suggest to use Viewer even with off-screen applications.

Cheers,
Jannik

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http://forum.openscenegraph.org/viewtopic.php?p=66561#66561





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