I don't know if I missunderstand your original post somehow, but I did build 
freetype twice in last few days with no issues whatsoever. I am on windows 10 
64-bit and I have built it with VS2015 Community Edition, both debug and 
release libs. 

If you use cmake file that comes with freetype from git, just comment out check 
for mingw and shared libs:


#if (WIN32 AND NOT MINGW AND BUILD_SHARED_LIBS)
#  message(FATAL_ERROR "Building shared libraries on Windows needs MinGW")
#endif ()

If you use Björn's cmake scripts, you have to do nothing.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67437#67437





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