Am 14.07.2016 um 13:05 schrieb Peter Bako:
Hi,

In my application, I am manipulating solid 3D models with edges represented by 
GL_LINES primitiveSet on an osg::Geometry.
The problem is that I cannot use osg::PolygonOffset, to "highlight" the edges 
(to avoid dashed edges caused by Z-fighting). This was not working at all, I don't see 
any difference.
Yes it is expected to have no effect on lines, since it is call Polygon-Offset ;-) You can do it the other way round and use a negative polygon offset on your solid object and render the lines normally. That should work. If it is not working you can also modify the projection matrix for the second set of objects by adding some small offset to the near and far plane. But I'd recommend not to do this, unless you're using shaders anyways. Third option is to physically move the lines along the normal vector of the first geometry.


Then I checked the osgFX::Scribe effect and I have realized that there is a 
triangle model renedered with LINE polygon mode

Code:
osg::PolygonMode* polymode = new osg::PolygonMode;
polymode->setMode(osg::PolygonMode::FRONT_AND_BACK,osg::PolygonMode::LINE);



I've tried to simulate the edges using triangles with (almost) no surface and 
set the polygon mode to LINE ...
The result is that now I see complete and "not dashed" lines, but the edges are sometimes 
blinking and "highlighted" through triangles, even they shouldn't be visible. Please 
check the attached video.
Nay.. Don't do this. Degnerate triangles might end up totally unexpected.

If it is possible, I would like to avoid using offects with multiple passes to 
achieve my goal.

I am using osg 3.1.3
Cheers
Sebastian

Thank you!

Cheers,
Peter

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68133#68133




Attachments:
http://forum.openscenegraph.org//files/edge_rendering_problem_191.zip
http://forum.openscenegraph.org//files/dashed_255.png


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to