Maybe I made it a bit confusing. My problem is the clipping of the projected texture based on some near/far distances and the ones specified in the projection matrix have no effect
On Fri, Aug 12, 2016 at 11:14 AM, Nickolai Medvedev <[email protected]> wrote: > Hello, Trajce! > > As far as I have understood, a problem with near/far? > Try to increase them. > > By the way, I will be glad to see shaders, publish them, please. > > Thank you! > > Cheers, > Nickolai > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=68358#68358 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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