Hi again, I've moved forward and compiled and executed osgQt on Qt5 on macOS. The modifications are made on my repo (forked from Tom's) in a branch :
https://github.com/mathieu/osgQt/tree/findingOSG There are still some bits like soversion that are hardcoded (the stock FindOpenSceneGraph.cmake doesn't provide it). -- nǝıɥʇɐƜ On 18 September 2016 at 02:49, Mathieu MARACHE <mathieu.mara...@gmail.com> wrote: > Hi Robert, > > I cloned tom's attempt to reduce history : https://github.com/blobfish/os > gQtCleaned01 > > I'm now in the process of simplifying a bit some things, finding OT, OSG, > etc. > > Something is still bothering me as OpenSceneGraph is not the only piece of > software osgQt depends on, but also OpenThreads... And the needed > OpenThreads is the one built on Qt's QThreads... > > OpenSceneGraph itself is agnostic of the threading library OT is built on. > And it should, however OT is very aware :-) > > The only way I see removing Qt altogether from the OpenSceneGraph equation > is to separate OpenThreads also, just like osgQt... > > I'm not sure how this would simplify linux distro package creators. > > Thoughts ? > > Le ven. 16 sept. 2016 à 18:02, Robert Osfield <robert.osfi...@gmail.com> > a écrit : > >> On 16 September 2016 at 16:17, Mathieu MARACHE >> <mathieu.mara...@gmail.com> wrote: >> > Better approach ! Looks like we have a winner :-) >> >> Do you want me to apply the script to my osgQt, or do you want to >> apply them to your own. >> >> Once we feel that osgQt is ready to be used standalone I'd suggest >> forking which ever of our osgQt repo's is most appropriate so that we >> then have a osgQt on the openscenegraph git hub account, I then can >> grant you and who else you want write permission on the project. >> >> Just let me know how you'd want thing to progress. >> >> One thing I was planning to do with my osgQt repo was simplifying the >> CMakeLists.txt files to remove all the complex stuff that exists due >> to complexity/history of the OSG project. I have written a few >> NodeKit;s over the years with simplified CMake files which I can use >> as inspiration. Unfortunately these aren't public projects so I can't >> just point you at them as an example. >> >> Robert. >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >
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