Hi. I'm not sure about simplicity, but SDL is the first one that comes to mind.
2016-11-13 10:43 GMT+07:00 Andrew Lowe <[email protected]>: > Hi all, > I teach, amongst other things, C programming to 1st year > Engineering students here at Curtin Uni in Australia. I've created a nice > little portable environment foir them using a thingy called Msys2[1] and > contains stuff such as conemu2, clang, notepad++ etc, which fits on a usb > and my students are happy little vegemites[2] > > I now want to teach them a little bit, emphasis on the little, of > graphics. Does anyone know of a very simple graphics library, win32 based, > that I could incorporate into something like this? > > My graphics experience is with OpenGL, OSG, and CAD systems so I'm > totally unfamiliar with the "entry level". I'm looking for something that > has a simple function call to open a window. A simple function to draw a > line, drawLine(context, startX, startY, endX, endY);, same for a circle, > setting colours and line styles - as I said, simple. > > As I've mentioned above, C based, Win32 - Win7 and up and simple. > > > Any thoughts, greatly appreciated, > > Andrew > > > > [1] http://tinyurl.com/j5d9ryh > > [2] http://tinyurl.com/zdd8sxb > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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