Errh, ..don't understand...
I've just required a ssbo (for the purpose of summing stuff among threads).
But when I look at the code SSBOBufferBinding and SSBO, there are nearly 
nothing :( to connect with the program.

I don't know how the example make use of SSBO but my brain doesn't make any 
sense out of it.

I'm not familiar yet with ssbo but I believe that:
-The underlying bindbufferbase is not adapted to ssbo scenario, so 
ssbobufferbinding is not a proper impelemntation
-ssbo buffer binding is related to osg::Program like uniform block index and so 
should be managed here

What do you think of it?

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69720#69720





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to