Errh, ..don't understand... I've just required a ssbo (for the purpose of summing stuff among threads). But when I look at the code SSBOBufferBinding and SSBO, there are nearly nothing :( to connect with the program.
I don't know how the example make use of SSBO but my brain doesn't make any sense out of it. I'm not familiar yet with ssbo but I believe that: -The underlying bindbufferbase is not adapted to ssbo scenario, so ssbobufferbinding is not a proper impelemntation -ssbo buffer binding is related to osg::Program like uniform block index and so should be managed here What do you think of it? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69720#69720 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

