Thank you your answers!

Attached there is a printscreen what I get.
For the terrain I am using lz.osgt and the image for the texture file is 
osg128.png.

I set the border to transparent, but unfortunatelly it didn“t help...

Guys, could you please give me a hint how is it possible to relocate the 
projected image on the terrain to a specific location on that terrain?
I am still confused how to set the texture coordinats uning shaders.

Thank you!

Cheers,
Ekaterina

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http://forum.openscenegraph.org/viewtopic.php?p=69738#69738



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