Thank you your answers! Attached there is a printscreen what I get. For the terrain I am using lz.osgt and the image for the texture file is osg128.png.
I set the border to transparent, but unfortunatelly it didn“t help... Guys, could you please give me a hint how is it possible to relocate the projected image on the terrain to a specific location on that terrain? I am still confused how to set the texture coordinats uning shaders. Thank you! Cheers, Ekaterina ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69738#69738
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