You could declare something like wxGLContext* m_context;
...in your header and then do: m_context = new wxGLContext(_canvas); _canvas->SetCurrent(*m_context); instead of just SetCurrent(); which for me got it to at least start showing OSG content inside of wxWidget windows (but on Linux). ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70101#70101 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

