Hi all, in my app that is extension of osgoculusviewer I am using the ViewMatrix to compute some shader stuff. In one View (no slaves) setup it works ok, with the slaves it doesn't. Long story and debug, but I nailed it down to the ViewMatrix that is causing me issues.
In my debug of the osgoculusviewer I have changed the left/right RTT cameras to osg::Camera::ABSOLUTE_RF to control my ViewMatrix by myself and simply m_cameraRTTLeft->setViewMatrixAsLookAt(...) is buggy. This RTT camera is slave camera. Anyone with some help, those who knows this project? The above is enough to reproduce Cheers and thanks a bunch as always! Nick p.s. Bjorn? -- trajce nikolov nick
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org