Hi all,

in my app that is extension of osgoculusviewer I am using the ViewMatrix to
compute some shader stuff. In one View (no slaves) setup it works ok, with
the slaves it doesn't. Long story and debug, but I nailed it down to the
ViewMatrix that is causing me issues.

In my debug of the osgoculusviewer I have changed the left/right RTT
cameras to osg::Camera::ABSOLUTE_RF to control my ViewMatrix by myself and
simply m_cameraRTTLeft->setViewMatrixAsLookAt(...) is buggy. This RTT
camera is slave camera.

Anyone with some help, those who knows this project? The above is enough to
reproduce

Cheers and thanks a bunch as always!

Nick

p.s. Bjorn?

-- 
trajce nikolov nick
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