Robert,

Thanks a lot for your quick answer!

I understand the design difference you mentioni and it is relevant.

Now from my readings of the beginners' guide, I understood that callbacks were 
needed to enforce thread safety. Your answer suggests that it is not the case. 
Can you confirm? i.e. do you confirm I can modify the OSG objects in a direct 
way (without callbacks) before calling Viewer::frame() and expect a correct 
rendering behavior?

Kind regards,

Antoine.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71459#71459





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