No, why would I have a circular reference? And yes, I'm aware that circular 
references don't work with smart pointers. I will create a simple example which 
reproduces this issue.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=74328#74328





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to