H Glenn, I don't have a test for the issue you've seen so have to implement what I think could resolve the issue and get this checked into OSG master, 3.6 and 3.6-TexStorage:
https://github.com/openscenegraph/OpenSceneGraph/commit/bcba3928e6be5d284b1611a0472fe5e24d184f67 I simply added a detach of the StateSet from the Drawable/Geometry in the destructor prior to the call to releaseGLObjects(). Could you test it out and let me know if it resolves the issue. Cheers, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org