H Glenn,

I don't have a test for the issue you've seen so have to implement
what I think could resolve the issue and get this checked into OSG
master, 3.6 and 3.6-TexStorage:

    
https://github.com/openscenegraph/OpenSceneGraph/commit/bcba3928e6be5d284b1611a0472fe5e24d184f67

I simply added a detach of the StateSet from the Drawable/Geometry in
the destructor prior to the call to releaseGLObjects().

Could you test it out and let me know if it resolves the issue.

Cheers,
Robert.
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to