I am attempting to switch which thread I call viewer::frame in. 

I realize my viewer in thread A, call viewer::frame() several times, do some 
loading, then switch the call to viewer::frame() to thread B. When I do so the 
items within the window still update but I am unable to move/resize/select the 
window.

It seems to be dependent on which thread I call viewer::realize from. If I call 
it from thread B then the opposite is true. Or perhaps it is dependent on what 
thread I call createGraphicsContext on???

What is the elegant or appropriate way to accomplish such a feat. Is the 
realize operation thread specific or is it the keyboard handlers?

Thanks in advance for any advice/ help that can be provided.

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http://forum.openscenegraph.org/viewtopic.php?p=74699#74699





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