I finally figured out my problem. The FBX Solution needs the libfbxsdk, libxml2 and zlib .lib files 1. I was told to use the -md versions of the files 2. In VS in the Linker->Input->Additional Dependencies one of these was missing, i.e. cmake didn't fully configure this.
I first changed to the -md versions in cmake and afterwards added the missing .lib file, so I don't know if the first step really was necessary. With the two combined steps however it worked for FBX SDK 2019.2 for VS2017 and OSG 3.6.0 ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75068#75068 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org