I finally figured out my problem. The FBX Solution needs the libfbxsdk, libxml2 
and zlib .lib files
1. I was told to use the -md versions of the files
2. In VS in the Linker->Input->Additional Dependencies one of these was 
missing, i.e. cmake didn't fully configure this.

I first changed to the -md versions in cmake and afterwards added the missing 
.lib file, so I don't know if the first step really was necessary. With the two 
combined steps however it worked for FBX SDK 2019.2 for VS2017 and OSG 3.6.0

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http://forum.openscenegraph.org/viewtopic.php?p=75068#75068





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