GMD [EMAIL PROTECTED] schrieb:

1. There is a problem. On some computers the OSG-based program "stops" at 
initialization. Only the white screen. In what there can be a reason?

2. What built - in videocards are supported?
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Hi,

in my experience this will be the case for examples that use the renderToTexture with a FRAMEBUFFER_OBJECT .

The fallback to framebuffer doesn´t work for some cards. If you change the render to texture target to framebuffer then some of the examples will work.

Regards,

Andreas

--
Andreas Goebel

Visit http://www.raumgeometrie.de to take a look at Archimedes Geo3D, a program for dynamic geometry in three dimensions!

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