GMD [EMAIL PROTECTED] schrieb:
1. There is a problem. On some computers the OSG-based program "stops" at
initialization. Only the white screen. In what there can be a reason?
2. What built - in videocards are supported?
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Hi,
in my experience this will be the case for examples that use the
renderToTexture with a FRAMEBUFFER_OBJECT .
The fallback to framebuffer doesn´t work for some cards. If you change
the render to texture target to framebuffer then some of the examples
will work.
Regards,
Andreas
--
Andreas Goebel
Visit http://www.raumgeometrie.de to take a look at
Archimedes Geo3D, a program for dynamic geometry
in three dimensions!
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