On 5/22/06, Dorian Dussel <[EMAIL PROTECTED]> wrote:
I've got a file like this :
 
...
PrimitivesSets 4
{
    DrawElementsUShort TRIANGLE_STRIP 4
    {
        1   2   0   3
    }
.....
 
I just want to extract from this file the GL_mode ( TRIANGLE_STRIP ) and the indices ( 1, 2, 0 and 3 ). How can I do ?
I manage to extract the parameter "DrawElementsUShort" with the className() function but after ....?

Use C++ ...   dynamic_cast<DrawElementsUShort*>(geometry->getPrimitiveSet());

Robert.


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