> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Mike Weiblen > Sent: 24 May 2006 06:44 > To: osg users > Subject: Re: [osg-users] GLSL uniform arrays v. GPU drivers > > Hi Martin, > > Great, thanks for the log. > > The main thing I was looking for was the error about "cannot change > Uniform > type", which doesn't seem to be occuring anymore, which is good!
Yes strange :-), I am sure I was up to date when I run it first time. > > As for the linkage error, well basically nothing we can do about that; > that's > completely determined by the GPU/driver. Different cards have different > indexing capability. It does seem to be an Nvidia complier issue, I did a bit of searching and came with this post, I will cut and paste it here. http://www.gamedev.net/community/forums/topic.asp?topic_id=384238 Don't know if it can help? I am surprised my latest Hardware does not support it (NVidia 7800GT). hardware is moving to quick ;-) Martin. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
