Hi,All, I use rendersurface and sceneview to render a serial of models in MFC, each by a dialog. It works fine. However, there always be some memory leak in my program. When I close a dialog which renders a model, I found that GL context can not be released. In OnClose() function, I have use m_SceneView->releaseAllGLObjects();
m_SceneView->flushAllDeletedGLObjects();

to release GL resource, However, there also be some memory leak in my program. I find I can not use rendersurface->KillGLWindow(), because it is protected. I doubt I have release resource such as _glcontext.

Does anybody has the same problem? Thanks for your reply.

Yigang

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