Hello If you are able to build the plugin under a windows architecture and if it works, I'm really interested ... I spend a few time now to try make it, but i give up ... I try with Coin, with Open Inventor from SGI, and from TGS, built maybe 10 differents plugin, but always crash after loading. Coin has a free edition under GPL, details here: http://www.coin3d.org/licensing/coin3d/gpl/
Good Luck Simon On 5/29/06, Praveen Bhaniramka <[EMAIL PROTECTED]> wrote: Robert,
Any specific reason for using COIN? What about Inventor available from oss.sgi.com? COIN does not seem to be free. Any other recommendations for VRML loaders out there? OpenSG seems to have a VRML loader as well but I would prefer to do something with OSG. - Praveen ---- Praveen Bhaniramka +91-98185-15641 (M) > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Robert Osfield > Sent: Saturday, May 27, 2006 3:47 PM > To: osg users > Subject: Re: [osg-users] VRML Loaders? > > > On 5/27/06, Praveen Bhaniramka <[EMAIL PROTECTED]> wrote: > > Hi all, > > > > Where do I find VRML loaders for OSG? I don't see them under > > osgPlugins directory. It looks like we use Inventor to load > VRML and > > then convert them to OSG, but I am not sure how to make that work. > > Just compile the Inventor plugin against Coin and then read > the files as you would any other via a readNodeFile() call. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg> -users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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