GLSL is part of OpenGL 2.0, there are many resources, see

The official language specification:
http://www.opengl.org/documentation/glsl/

the "orange book" by Rost, a good intro and reference, lots of examples:
http://www.amazon.com/gp/product/0321334892/ref=nosim/103-7018410-4564655?n=283155

other resources and forums at http://opengl.org/

-- mew




David Lascombe wrote:
> Thanks for answering.
> 
> Actually I'd like to have everything in greyscale.
> 
> I never programmed shaders but if I have to I'll get at it. So GLSL is a
> shader language, isn't it? Is this specific to Nvidia adapters? I'd like
> to have a final program able to run on as much graphic systems as
> possible, as long as it is compiled under a unix OS.
> 
> david
> 
> 
>> From: Mike Weiblen <[EMAIL PROTECTED]>
>> Reply-To: osg users <[email protected]>
>> To: osg users <[email protected]>
>> Subject: Re: [osg-users] OpenSceneGraph : need advice to put
>> thngsin    greyscale...
>> Date: Wed, 31 May 2006 07:49:13 -0700
>>
>> Also, does your rendering system support programmable shading like GLSL?
>> -- mew
>>
>>
>> Robert Osfield wrote:
>> > Hi David,
>> >
>> > Is that you want the textures and models to be in greyscale or is it
>> > simply that you want the final rendered image in greyscale?
>> >
>> > Robert.
>> >
>> > On 5/31/06, David Lascombe <[EMAIL PROTECTED]> wrote:
>> >
>> >> Hi Marc,
>> >>
>> >> I read your post on openscenegraph users mailing list about putting
>> >> everything in greyscale. I am currently working with openscengraph
>> and I
>> >> need to do precisely the same thing.
>> >>
>> >> I know this post is from 2004, but have you managed to do this, and if
>> >> yes
>> >> would you be kind enough to give me some advice. Have you used another
>> >> plugin to load files directly in greyscale, or have you used OpenGL
>> >> primitives..?
>> >>
>> >> Best regards,
>> >>
>> >> David Lascombe
>> >> Centre d'Essais en Vol
>> >> DGA
>> >> Istres, France
>>
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://openscenegraph.net/mailman/listinfo/osg-users
>> http://www.openscenegraph.org/
> 
> 
> 
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> 

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