On 6/7/06, Christiansen, Brad <[EMAIL PROTECTED]> wrote:
Just doing some pestering. I didn't receive a response to the email bellow I
sent a week ago so I assume nobody has a better suggestion. The solution I
will implement will not be pretty so I would like to avoid subclassing the
cull visitor.
Last call for ideas how could do this neatly.
You can just use a cull callback to override the camera's traversal,
inside this you could get the camera's getRenderingCache for that
context and do a dynamic_cast it to RenderStage and apply the sort
mode you want.
In the longer term I would likw to have a better means for controlling
the backend sort/rendering bins, but as to what this might look like I
can't say with doing design and prototype work on this area.
Robert.
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