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David, You are correct! The EphemerisModel
is not being culled—it is just not drawn on the screen. This
confuses me because I thought culling a node and not drawing it were not the
same. Apparently, I am incorrect. Can someone explain why please? You mentioned that the EphemerisModel may
be at a depth larger than 1. I’m not exactly sure what you mean (I
have very little graphics programming experience). Would you mind
elaborating a little more on what you meant, and also the possible solutions? Sorry, I’m pretty new to graphics
programming and OSG. I appreciate your help. Andrew From:
[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On
Behalf Of David Spilling Andrew, |
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