Hi Gustavo, I've gone ahead and merged the trim method, name intact as I no of the alternatives seem particularily appealing. I made the also method virtual, and placed a vitrual trim method in the Array base class, and added an implementation to the TemplateIndexArray as well. This should make it more accessible and consistent.
These changes are now checked into CVS. Robert. On 5/22/06, Gustavo Wagner <[EMAIL PROTECTED]> wrote:
> I think it means making the vector use precisely the amount of memory as > there are elements in the vector, i.e. no extra capacity... Yes, it does exactly that... And I haven't been able to implement it without adding this method. Anyone wants to suggest a better name for this operation? freeUnusedMemory(), trimUnusedMemory(), freeUnusedMemoryAsResizeDoesNotDoThis()? Robert, here is the modified file, based on OSG 1.0 code. Gustavo _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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