I have a problem with pointsprite and Collision detection.

I'm building a pointSprite in the same way as in sample osgpointsprite ( osg::Geode with a Pointsprites stateset).
I'd like to pick my object with an associated pointsprite stateset like in the osg-Picking example. I can not pick it !

Is there a way to get a collision on pointsprite stateset nodes ?
Does it make sense ?

Thanks

--
jOan Abadie
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