Hi everyone, I have a ClipNode inside a box, to prevent whatever is in it to show outside the box. This works great, but... It doesnt seem that the IntersectVisitior takes this in consideration. As it, if the object is bigger than the box, the IntersectVisitor hits the Object outside the box (the object is'nt visible outside the box).
Is there a way to make it work the way (atleast as i feel) it should? i.e, IntersectVisitor does'nt hit object or a part of an object thats been "removed" with clipNode. -David _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
