On 6/15/06, David Lascombe <[EMAIL PROTECTED]> wrote:

Hello, one quick question, has anyone seen every object of his scene turn
black when the GL_FOG mode is set to ON ??
(something like
sceneState->setMode(GL_FOG,StateAttribute::ON))

Things tuning black suggest that your osg::Fog settings need adjusting
- or your have an OpenGL driver bug.  The osgprecipitation example,
from the CVS version of the OSG,  uses fog so run this to see if
things work fine.

Robert.
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