Hi Joakim,

The stats arn't working correctly, I haven't had a chance to
investigate yet.  The stats are collected by Producer, but this is
parsed and displayed by osgProducer::ViewerEventHandler.  I'm not sure
where the problem lies, it'll take a bit of digging to spot the
problem.

Robert.

On 6/16/06, Joakim Simonsson <[EMAIL PROTECTED]> wrote:

The instrumentation of cull and draw confuses me.

Take a look at the attached screenshots.

== cull_and_draw_are_visible ==

I guess the tallest lines in the graph are where all vertical retraces
occur. Is it correct that we have 2 frames of latency here?

== cull_and_draw_are_invisible ==

Here I don't see any blue or yellow bars at all. Why? Are they offseted
out of the screen?  Ok, my cull and draw timings are very small, but they
are large enough to be visible in the graph.

== cull_and_draw_offset ==

Why are the cull and draw bars offseted 4-5 frames? How could that be?
Does it mean that we have 4-5 frames of latency?



I'm running XP with GeForce 7800 GT and P4 @ 3.0 GHz.


--
Joakim Simonsson

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