Hi Joakim, The stats arn't working correctly, I haven't had a chance to investigate yet. The stats are collected by Producer, but this is parsed and displayed by osgProducer::ViewerEventHandler. I'm not sure where the problem lies, it'll take a bit of digging to spot the problem.
Robert. On 6/16/06, Joakim Simonsson <[EMAIL PROTECTED]> wrote:
The instrumentation of cull and draw confuses me. Take a look at the attached screenshots. == cull_and_draw_are_visible == I guess the tallest lines in the graph are where all vertical retraces occur. Is it correct that we have 2 frames of latency here? == cull_and_draw_are_invisible == Here I don't see any blue or yellow bars at all. Why? Are they offseted out of the screen? Ok, my cull and draw timings are very small, but they are large enough to be visible in the graph. == cull_and_draw_offset == Why are the cull and draw bars offseted 4-5 frames? How could that be? Does it mean that we have 4-5 frames of latency? I'm running XP with GeForce 7800 GT and P4 @ 3.0 GHz. -- Joakim Simonsson _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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