Hello all,
Can anyone explain me when is the drawImplemnetation function of a
Drawable class called? I am trying to use it and it is called
only once.. I tried to setUseDisplayList() to false but then this function
is called for each frame putting unneccesary load on cpu. I need to call the
drawImplementation function on user inputs.. how can i do this?
Also, is there is a function to retrieve osg::State of a drawwable? I
found a getState function in the SceneViewer class which returns
osg::State.. does that mean i need to change my windowing system? Is there
a way out?
Thanks
Aditi
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