Hello all,

Can anyone explain me when is the drawImplemnetation function of a Drawable class called? I am trying to use it and it is called only once.. I tried to setUseDisplayList() to false but then this function is called for each frame putting unneccesary load on cpu. I need to call the
drawImplementation function on user inputs.. how can i do this?

Also, is there is a function to retrieve osg::State of a drawwable? I found a getState function in the SceneViewer class which returns osg::State.. does that mean i need to change my windowing system? Is there a way out?

Thanks
Aditi


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