Hi All! I have been looking for a while now, but have not found, a way to use a BoundingBox and a IntersectVisitor.
I'm not sure if it's currently implemeted, but instead of writing my own functions i thought i might just ask. As shown in some examples you can use a LineSegment and a IntersectVisitor to find node's (geodes) that intersect with a given line. Since i am using this to Select objects (sometimes very thin lines) with a mouse this does pose a problem. As you need to click on the exact pixel to select the object. So, i was thinking that maybe you could use a BoundingBox instead, and check if any object is inside. So, back to the question.. Is there a way to do this allready implemeted into OSG? Thanks in advance! MVH David Johansson _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
