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Robert Osfield wrote:
> The OSG defaults to SingleThreaded when running with a single on a
> single graphics context, but MultiThreaded when running with a camera
> per graphics context.
> 
> If you only have one graphics context then it'll run single threaded.
> 
> SLI is typically just a single graphis context as far as the
> application is concerned.

I am also suspecting a deadlock somewhere in Producer (doesn't
necessarily have to be camera-related), I have dual core CPU and perhaps
the driver in SLI mode doesn't like it. Everything is fine once the SLI
is off, though.

Jan

- --

Jan Ciger
GPG public key: http://www.keyserver.net/

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