On 6/26/06, Antoine Hue <[EMAIL PROTECTED]> wrote:
Here is my feed-back on this solution.
Setting the contextID solved the texture/font issue.
Last thing to know is that it is possible to create independent
Producer::RenderSurface. But creating a second osgProducer::Viewer does
not work fine for some LODs. Actually, all LODs generated by osgTerrain
were not working: the level of detail is not updated, the crudest level
is kept all the way. I have other LODs in my scene that work fine (?)
Thank you very much for the missing step,
The DatabasePager may well be getting confused by the two viewers
running each with their own frame numbers. Try sync the frame
numbers, and draw the frame for each viewer when you redraw.
The DatabasePager/PagedLOD isn't designed for the type of usage you
are putting it through so you'll have to wade through, and might not
get it to work, you are very much off the design remit of these
classes.
Robert.
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