Hi All, I have updated osgProducer::OsgCameraGroup to account for the changes to Producer's management of the threading model, this re-enables multi-thread camera usage when one has multiple cameras. A cvs update to OpenSceneGraph will get you this fix.
If your app fits this type of usage then you this will mean a tidy performance improvement, I've seen 50+% improvments in framerates. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
